Pact and Hexblade QoL - DnD 5.5e BEYOND
Pact of the Blade binds all your equipped weapons with the damage mode you pick, for DnD 5.5e All-in-One BEYOND; unequip to unbind.
This is Pact and Hexblade QoL, made to work with DnD 5.5e All-in-One BEYOND.
What it does
- Bind Pact Weapon binds every weapon you have equipped: main hand, off hand and both ranged slots. The game binds only the main-hand weapon. Shields are not bound.
- Each of DnD 5.5e BEYOND's four bind spells works: normal damage, Necrotic, Psychic and Radiant. Every bound weapon gets the damage type you pick, and switching back to normal damage works on every weapon.
- You are proficient with every bound weapon, not only with the main-hand weapon.
- A weapon loses its bind when you unequip it. Changing other gear keeps your binds.
- While your summoned pact weapon is equipped, your other equipped weapons without a bind are bound too (with the Hexblade bind if you have Hex Warrior). When you unequip the pact weapon, only these weapons lose their bind.
- The bind spells are free and also work in combat. The same goes for the Eldritch Knight's Weapon Bond.
- Summoning a pact weapon has no cooldown.
Screenshots
How to install
- Install Norbyte's Script Extender. It updates itself.
- Install DnD 5.5e All-in-One BEYOND.
- Download
bg3_pactandhexbladeqol_dnd55ebynd.pakfrom the latest release on GitHub. - Copy it to
%LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\Mods. - Enable Pact and Hexblade QoL - DnD 5.5e BEYOND in your mod manager (BG3 Mod Manager or the in-game mod manager).
To update the mod, replace the .pak with the one from the new release. To remove it, disable it in the mod manager
and delete the .pak. Saves made with the mod can then show a warning about a missing mod.
How to use
Equip the weapons you want, then cast one of the bind spells as usual. To change the damage type, cast the bind spell of the other type. The spell tooltip tells you when a weapon loses its bind. There is nothing to set up.
Compatibility
- Game version: Patch 8
- Made for DnD 5.5e All-in-One BEYOND 4.13.10.2. Without it, the mod still binds all your weapons with the game's own bind spell; that spell keeps the game's description, which names the main hand only.
- Do not use it together with Pact and Hexblade QoL or another mod that also binds all weapons. Use one of them only.
- The mod changes only a few fields of these spells while the game runs:
Shout_PactOfTheBlade,Shout_PactOfTheBlade_Hex,Shout_PactOfTheBlade_Bindand its variants_1to_4,Shout_Hexblade_Bind,Shout_WeaponBondand its variants_1and_2. Other changes of these spells stay; for the same fields, this mod's values count. It adds two hidden statuses of its own (PHQB_BIND_PROFICIENCY,PHQB_PACT_WEAPON_BIND). - More bound weapons also count for DnD 5.5e BEYOND's features that need a bound weapon, for example Eldritch Smite with a bound ranged weapon.
Known issues
None yet.
How to build
Anyone can build this mod from its source code and check that the download matches it.
- Install the tools: Windows PowerShell 5.1 (part of Windows) and LSLib
v1.20.4. Put LSLib into a folder
_tools\lslib\above the repository, or setBG3_TOOLSto the folder that holdslslib\. - Build it:
powershell -ExecutionPolicy Bypass -File .\build.ps1 - Find the file:
dist\bg3_pactandhexbladeqol_dnd55ebynd.pak
The offline tests need Python 3 with lupa: python -m pip install lupa, then python tests\run_tests.py.
Credits
Made by Kintaro. MIT license: you may use, change and share this mod.
DnD 5.5e All-in-One BEYOND is made by Yoonmoonsik. This mod contains no files of it; it only works with its spells.
