Rules

openmods lists open-source game mods. We remove only what the law requires. This page says exactly what that means.

What we list

  • Mods for games. Each mod is one public repository on GitHub.
  • The repository has an open-source license that GitHub can detect. Mods that are only art may also use CC0-1.0, CC-BY-4.0 or CC-BY-SA-4.0.
  • The repository has the two openmods files, openmods.json and openmods.md, and openmods.json names the game. How to publish a mod
  • The mod's own code and its history are public. Game files that the mod uses may stay closed.
  • Forks are welcome. A fork is how an abandoned mod lives on.

What we remove

We remove a mod only for one of these reasons:

Malware

Code that harms people or their computers, for example code that steals passwords or damages files.

Stolen work

Work that someone shares without the right to do so.

Illegal content

Content that the law does not allow.

What we do not remove

We do not remove mods because of taste, opinions or politics. If a mod is legal and open source, it stays.

Report a problem

Did you find malware, stolen work or illegal content? Write to report@openmods.nexus or tell us on the openmods Discord server. Please name the mod and what is wrong.

Bugs, in openmods itself or in a mod, and games that are missing: please report them on the Discord server.

Good to know

  • openmods hosts no mod files. Downloads come from GitHub, and GitHub's rules apply to every repository.
  • Mod authors keep all rights to their work. Their license says what other people may do with it.
  • To take a mod off openmods, its author deletes openmods.json and openmods.md from the repository. The mod disappears at the next refresh, and it comes back when the files return.
  • openmods also hides a mod by itself when its repository is gone or private, or when its license is no longer accepted.
  • The terms of use say more about accounts, rights and downloads, and the privacy page says which data openmods uses.