UE4SS for The Blood of Dawnwalker
The official RE-UE4SS script loader, unchanged, with the UE4SS team's config for The Blood of Dawnwalker: one zip to unpack next to the game.
What it does
UE4SS (Unreal Engine 4/5 Scripting System) loads Lua and C++ mods into Unreal Engine games while they run. Many Dawnwalker mods need it. This listing republishes one official UE4SS build, so it can be found on openmods:
- UE4SS
v3.0.1-1181-g83330635: the officialexperimental-latestbuild of 2026-10-17 (commit83330635). The stable UE4SS releases (v3.0.1 from 2024) are too old for Unreal Engine 5.5 games such as Dawnwalker. - The UE4SS team's own config for this game (
TheBloodOfDawnwalkerfromzCustomGameConfigs.zipof the same build): the game's settings and the search pattern UE4SS needs for this game. - Nothing else: no file is changed, and no mod is added. The official files of the build are attached to the release as well, so you can compare.
Screenshots
How to install
- Close the game.
- Download
dawnwalker_ue4ss_v3.0.1-1181-g83330635.zipfrom the latest release on GitHub. - Unpack it into the game folder
Dawnwalker\Binaries\Win64\, next toDawnwalker.exe. You then haveWin64\dwmapi.dlland the folderWin64\ue4ss\. - Start the game. UE4SS writes its log to
Win64\ue4ss\UE4SS.log.
To remove UE4SS: close the game, delete Win64\dwmapi.dll and the folder Win64\ue4ss\.
If you already use another UE4SS package for Dawnwalker, use only one of them: delete the other one's dwmapi.dll
and ue4ss\ folder first, and keep your mods from its ue4ss\Mods\ folder.
How to use
UE4SS mods go into Win64\ue4ss\Mods\<mod name>\. A mod with an enabled.txt file in its folder starts by itself;
other mods are listed in Win64\ue4ss\Mods\mods.txt. The build comes with UE4SS's own helper mods: the game console
on ~, ^ or F10 (ConsoleEnablerMod), the cheat manager (CheatManagerEnablerMod), a loader for Blueprint mods in
Dawnwalker\Content\Paks\LogicMods\ (BPModLoaderMod), and keys for dumps (Keybinds).
Compatibility
- Game version: Patch 2 (
dw1-pc-258504-shipping-patch2-all-CL-258504, Unreal Engine 5.5.4). Tested on 2026-10-22: main menu, save loads, the helper mods, and a Lua mod. - A game update can need a new UE4SS build or config. Then check the UE4SS releases for a newer build.
Known issues
- The UE4SS log shows that two optional engine functions were not found (
FUObjectHashTables::GetandConsoleManagerSingleton). UE4SS works without them; no problem was seen. - This is an experimental build of UE4SS. Report problems with UE4SS itself to the UE4SS issues, and problems with this package here.
How to build
This package builds nothing: it repackages the official build. Building UE4SS from source needs Visual Studio and
access to Epic Games' Unreal source; see the UE4SS documentation.
FORK.md lists exactly what this repository adds to UE4SS.
Credits
UE4SS is made by the UE4SS-RE team and its contributors, MIT license. This listing and package: Kintaro. MIT license, as UE4SS. This package is unofficial: the UE4SS team did not make it and does not support it.
