More Defense and Heal
Each heal charge restores 70 instead of 40 health, and you take about half the damage (base damage reduction 0.5 instead of 0).
What it does
Your heal charges heal more, and you take less damage.
| Game | With the mod | |
|---|---|---|
| Health per heal charge | 40 | 70 |
| Base damage reduction | 0 | 0.5 (about half the damage taken) |
- One heal charge now restores 70 health: a full heal for the lightest shells (70 health), about half for the heaviest (Harros, 150). The healing charge upgrades scale from the new value.
- The damage reduction is the base value. The game's own bonuses still add to it: Harden, shell abilities, upgrades and items.
- It changes only the player's start values (and those of the player's decoys). Enemies stay as in the game.
Screenshots
How to install
- Download the zip of the latest release on GitHub (
mortalshell2_moredefandheal_<version>.zip). - Open the game folder
MortalShell2\Content\Paks\. If it has no folder~mods, create it. - Unpack the three files of the zip (
mortalshell2_moredefandheal_P.pak,.utocand.ucas) intoMortalShell2\Content\Paks\~mods\. - Start the game.
To update the mod, replace the three files with the ones of the new release. To remove it, delete the three files.
How to use
Nothing to do: the mod works as soon as you load a game.
Compatibility
- Game version: 1.12.0 (
1.12.0). - The mod replaces one game file: the player's attribute table
DT_PlayerAttributes. A mod that replaces the same file conflicts with this one; only one of them works. - "Attack Speed Enhanced" replaces the same table. To get both, install "More Defense and Heal + Attack Speed Enhanced" instead of the two: it holds the changes of both in one table.
- A game update that changes this table needs a new build of the mod. Until then, the mod puts the older version of the table back; remove the mod after a game update until a new version is out.
Known issues
None yet.
How to build
Anyone can build this mod from its source code and check that the download matches it.
- Install the tools: Windows PowerShell 5.1 (part of Windows), UAssetGUI
v1.1.0 and retoc v0.1.5 in a folder
_tools\uassetgui\and_tools\retoc\above the repository (or setUE5_TOOLS), and the game's mapping fileMortalShell2-1.12.0.usmapin%LOCALAPPDATA%\UAssetGUI\Mappings\.README.mdhas the details. - Build it:
powershell -ExecutionPolicy Bypass -File .\build.ps1 - Find the files:
dist\mortalshell2_moredefandheal_P.pak,.utocand.ucas.
Credits
Made by Kintaro. MIT license: you may use, change and share this mod. Mortal Shell II and its files belong to their makers; the mod changes only what is listed above.
